But again, this isn’t a full review, these were just my thoughts on the game, what I enjoyed and what new players will see when coming into the game. I know there’s more I could’ve talked about. For everyone else? I doubt it’s worth ever coming back to. So for new players, this is an MMO that is totally worth playing. The game is absolutely gorgeous, has a fascinating storyline, full voice acting, sick combat and a lot of positive features that make your first time running through the game quite the experience! It hasn’t grown in years and will continue to decline steadily until it ultimately ends up like other titles such as Rift or TERA.īut you know what? Just because the playerbase is very low in terms of active players and the game is targeted towards high-rollers, doesn’t mean you can’t have fun in the game as long as your goal isn’t to be competitive. The playerbase in Blade & Soul, while not dead by any means is not growing. Where games like ESO, Final Fantasy XIV and WoW have large spikes of players when they release new content – literally multiplying their populations by several times, and even BDO has large spikes whenever they release new regions, new classes or the like, Blade & Soul pushes out new content and. Now there are a few major issues with Blade & Soul that I’ve not only come across, but also hear about by every player and content creator I’ve discussed Blade & Soul with.Įndgame is built specifically for whales – people that spend an exorbitant amount of money on the game, and is heavily RNG.Īnd the population has been at a steady rate of decline for the last several years, not spiking up at any point. Blade & Soul has a highly interactive combat system that isn’t really replicated very often in other MMOs. Then you have additional abilities bound to keys on your hotbar, damaging abilities, crowd control abilities, heck, several classes actually possess the ability to heal themselves or those around them if they spec into it. You have access to a basic ability bound to your left-mouse button and blocks, parries or counters to your right click depending on your class of choice. In my opinion? Both have their pros and cons, but they’re different games targeting completely different audiences.īlade & Soul’s combat is a mixture between two different styles of combat: Reactive and skill-based. There has been an ongoing argument between fans of Black Desert and Blade & Soul over which has the better form of action combat. Combat is another, and the action combat in Blade & Soul has always been top-tier. Leveling is only one facet of what makes a game. This makes it much more difficult to level with other players – where there used to be a purpose to running with other players, with how easy the game has become and how little content is done within a group, I feel like the game is more of a solo experience up until late-game.īut that’s just the leveling experience. Areas where you’re cut off from groups and other players all together. However much of the story is solo – instances that are required to be completed solo.
Now don’t get me wrong, the story itself is, while a little “Shounen,” I guess is the term I’ll use, pretty easy to follow and interesting enough to warrant not skipping. These days, with the – and I’m gonna go ahead and say “streamlined” leveling experience, you’re given the best weapon for your level so you can push towards endgame as fast as Humanly possible. Heck, when I used to play actively, dungeons used to offer you weapons that were actually better than what you had when you entered them, so there was a purpose behind farming them. Side quests, grinding monsters, dungeons – there’s no purpose to any of them other than to progress to the next area. The games leveling experience has been truncated quite significantly over the years, with players only being required to follow along with the main story to level. The leveling experience itself in Blade & Soul is hit and miss. A sense of community is important in games like this and leveling with a group is a very rewarding experience, regardless of the game. The multiplayer aspect of MMOs are what draw a lot of us to the genre after all.ĭungeons, raids, PvP, world bosses, guilds. Over the course of our month streaming we got to play with a lot of you guys and that was a lot of fun. We stream every MMO we do videos on over there – so I urge you to come by and visit us if you’re interested in being a part of our journey through various games. Now Mrs Stix and I streamed Blade & Soul for a month over on Twitch.